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Pokemon Let's Go Pikachu Poliwrath


Attacks


Generation 7 Level Up

Level Attack Name Blazon Cat. Att. Acc. PP Effect %
Evolve Submission Submission - Fighting-type Submission: Physical Move 80 80 xx --
The user grabs the target and recklessly dives for the ground. This likewise damages the user a little.
Circle Throw Circle Throw - Fighting-type Circle Throw: Physical Move 60 90 10 --
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 100 20 10
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 xx --
The user employs hypnotic suggestion to brand the target fall into a deep sleep.
Double Slap Double Slap - Normal-type Double Slap: Physical Move 15 85 x --
The target is slapped repeatedly, back and along, ii to v times in a row.
32 Dynamic Punch Dynamic Punch - Fighting-type Dynamic Punch: Physical Move 100 50 5 100
The user punches the target with full, concentrated power. This confuses the target if it hits.
43 Mind Reader Mind Reader - Normal-type Mind Reader: Other Move -- -- 5 --
The user senses the target'south movements with its mind to ensure its next set on does not miss the target.
53 Circumvolve Throw Circle Throw - Fighting-type Circle Throw: Physical Move lx 90 10 --
The target is thrown, and a unlike Pokémon is dragged out. In the wild, this ends a boxing against a single Pokémon.

TM & HM Attacks

TM/HM # Attack Name Type True cat. Att. Acc. PP Effect %
TM01 Work Upward Work Up - Normal-type Work Up: Other Move -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- xc ten --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Hail - Ice-type Hail: Other Move -- -- 10 --
The user summons a hailstorm lasting five turns. It amercement all Pokémon except the Ice type.
TM08 Bulk Upwardly Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
The user tenses its muscles to majority upwardly its body, raising both its Attack and Defence force stats.
TM10 Subconscious Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique assail that varies in type depending on the Pokémon using information technology.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-common cold beam of energy. This may also go out the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 lxx five x
A howling blizzard is summoned to strike opposing Pokémon. This may also get out the opposing Pokémon frozen.
TM15 Hyper Axle Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next plow.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- ten --
Enables the user to evade all attacks. Its adventure of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering upwardly Water-type moves. It lowers the power of Burn down-blazon moves.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power set on grows more powerful the less the user likes its Trainer.
TM26 Convulsion Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This total-power attack grows more powerful the more the user likes its Trainer.
TM29 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 ten 10
The target is hit by a strong telekinetic force. This may also lower the target'southward Sp. Def stat.
TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It tin also break barriers, such every bit Light Screen and Reflect.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving speedily, the user makes illusory copies of itself to raise its evasiveness.
TM39 Stone Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 xv 100
Boulders are hurled at the target. This likewise lowers the target's Speed stat by preventing its movement.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 twenty --
This attack movement doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Residue Rest - Psychic-type Rest: Other Move -- -- x --
The user goes to slumber for two turns. This fully restores the user'due south HP and heals whatever status conditions.
TM45 Concenter Attract - Normal-type Attract: Other Move -- 100 fifteen --
If it is the contrary gender of the user, the target becomes infatuated and less likely to assail.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target'due south held item simultaneously. The user can't steal anything if it already holds an item.
TM47 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 xx 100
The user makes a swift attack on the target'southward legs, which lowers the target's Speed stat.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others tin can join in the Round to increase the power of the attack.
TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 x
The user heightens its mental focus and unleashes its power. This may also lower the target'due south Sp. Def stat.
TM55 Scald Scald - Water-type Scald: Special Move 80 100 15 thirty
The user shoots humid hot h2o at its target. This may also exit the target with a burn.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This movement's power and effects depend on the detail.
TM66 Payback Payback - Dark-type Payback: Physical Move fifty 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack'due south power volition be doubled.
TM68 Giga Bear upon Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't movement on the next plow.
TM78 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move lx 100 20 100
The user strikes everything around information technology past stomping down on the footing. This lowers the Speed stat of those hitting.
TM80 Stone Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 thirty
Large boulders are hurled at the opposing Pokémon to inflict damage. This may likewise make the opposing Pokémon flinch.
TM84 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 xxx
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 xv --
The user enrages and confuses the target. However, this besides sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is comatose, the user randomly uses one of the moves information technology knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves equally the user'southward decoy.
TM94 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around information technology by swamping its surroundings with a giant moving ridge.
TM98 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may get in flinch.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its power to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack Name Blazon True cat. Att. Acc. PP Effect %
Mist Mist - Ice-type Mist: Other Move -- -- thirty -- Details
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Splash Splash - Normal-type Splash: Other Move -- -- 40 -- Details
The user just flops and splashes around to no effect at all...
Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 100 20 10 Details
A spray of bubbling is forcefully ejected at the target. This may also lower its Speed stat.
Brume Haze - Ice-type Haze: Other Move -- -- 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Listen Reader Mind Reader - Normal-type Mind Reader: Other Move -- -- five -- Details
The user senses the target's movements with its mind to ensure its adjacent attack does not miss the target.
Water Sport Water Sport - Water-type Water Sport: Other Move -- -- 15 -- Details
The user soaks the battlefield with h2o. This weakens Fire-type moves for five turns.
Water ice Ball Ice Ball - Ice-type Ice Ball: Physical Move 30 90 20 -- Details
The user attacks the target for v turns. The motion's power increases each time it hits.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 fifteen 100 Details
The user attacks past hurling a blob of mud at the target. This as well lowers the target's Speed stat.
Refresh Refresh - Normal-type Refresh: Other Move -- -- 20 -- Details
The user rests to cure itself of poisoning, a burn down, or paralysis.
Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 -- Details
This attack movement cuts down the target's HP to equal the user's HP.
Encore Encore - Normal-type Encore: Other Move -- 100 5 -- Details
The user compels the target to proceed using the movement it encored for three turns.
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures whatsoever attack with at to the lowest degree 1 HP. Its chance of failing rises if it is used in succession.
Water Pulse Water Pulse - Water-type Water Pulse: Special Move sixty 100 20 20 Details
The user attacks the target with a pulsing blast of water. This may likewise confuse the target.

Ultra Sun/Ultra Moon Motion Tutor Attacks

Assail Name Type Cat. Att. Acc. PP Effect %
Dual Chop Dual Chop - Dragon-type Dual Chop: Physical Move forty xc 15 --
The user attacks its target past hitting it with roughshod strikes. The target is hit twice in a row.
Water ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 15 ten
The target is punched with an icy fist. This may besides get out the target frozen.
Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Snore Snore - Normal-type Snore: Special Move 50 100 xv 30
This attack can exist used only if the user is asleep. The harsh racket may also make the target flinch.
Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 twenty --
The user focuses its mind before launching a dial. This move fails if the user is hit before it is used.
Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- -- xx --
The user assists an ally by boosting the power of that ally'due south set on.
Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
This attack movement cuts down the target'due south HP to equal the user'due south HP.
Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for ii turns.

Usable Z Moves

Assault Name Type Cat. Max Att. Acc. PP Upshot %
Breakneck Blitz Breakneck Blitz - Normal-type Physical Move Special Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Physical Move Special Move 200(Phy)/190(Spe) -- one --
The user rams an energy orb created by its Z-Ability into the target with total force. The power varies, depending on the original move.
Acrid Downpour Acid Downpour - Poison-type Physical Move 160 -- i --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Physical Move Special Move 180(Phy)/100(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The ability varies, depending on the original movement.
Continental Crush Continental Crush - Rock-type Physical Move 140 -- 1 --
The user summons a huge rock mount using its Z-Ability and drops information technology onto the target with full forcefulness. The power varies, depending on the original move.
Hydro Vortex Hydro Vortex - Water-type Physical Move Special Move 160(Phy)/175(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The ability varies, depending on the original move.
Shattered Psyche Shattered Psyche - Psychic-type Special Move 175 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammer Subzero Slammer - Ice-type Physical Move Special Move 140(Phy)/185(Spe) -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with total force. The power varies, depending on the original movement.
Devastating Drake Devastating Drake - Dragon-type Physical Move 100 -- one --
The user materializes its aureola using its Z-Power and attacks the target with total forcefulness. The power varies, depending on the original movement.
Blackness Pigsty Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
The user gathers dark free energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Pre-Development Just Moves

Set on Name Type Cat. Att. Acc. PP Effect % Method
H2o Sport Water Sport - Water-type Water Sport: Other Move -- -- 15 --
Learn as Poliwhirl Lv. i
The user soaks the battlefield with h2o. This weakens Fire-type moves for v turns.
Water Gun Water Gun - Water-type Water Gun: Special Move forty 100 25 --
Learn as Poliwhirl Lv. 1
The target is blasted with a forceful shot of water.
Chimera Bubble - Water-type Bubble: Special Move 40 100 30 x
Learn as Poliwhirl Lv. 11
A spray of endless bubbles is jetted at the opposing Pokémon. This may too lower their Speed stat.
Rain Trip the light fantastic toe Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
Learn as Poliwhirl Lv. xviii
The user summons a heavy pelting that falls for five turns, powering up Water-blazon moves. It lowers the ability of Fire-type moves.
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 fifteen 30
Learn as Poliwhirl Lv. 21
The user drops onto the target with its full torso weight. This may also leave the target with paralysis.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100
Learn as Poliwhirl Lv. 32
The user attacks by hurling a hulk of mud at the target. This likewise lowers the target'southward Speed stat.
Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- -- x --
Learn as Poliwhirl Lv. 37
The user maximizes its Set on stat in exchange for HP equal to one-half its max HP.
Wake-upwards Slap Wake-Up Slap - Fighting-type Wake-Up Slap: Physical Move seventy 100 10 --
Learn as Poliwhirl Lv. 43
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
Learn as Poliwhirl Lv. 48
The target is blasted by a huge volume of water launched under corking pressure.
Mud Bomb Mud Bomb - Ground-type Mud Bomb: Special Move 65 85 10 30
Learn as Poliwhirl Lv. 53
The user launches a hard-packed mud ball to attack. This may besides lower the target's accuracy.

Transfer Only Moves (Details)

Set on Name Type True cat. Att. Acc. PP Result % Method
Dig 80 100 ten -- Gen Half dozen TM28
The user burrows, then attacks on the next plow.
Stone Smash 40 100 15 fifty Gen Six TM94 (XY)
HM06 (ΩRαS)
The user attacks with a punch. This may also lower the target's Defence stat.
Cloak-and-dagger Power 70 100 xx 30 Gen VI TM94 (ΩRαS)
The additional furnishings of this attack depend upon where it was used.
Ability-up Dial twoscore 100 twenty 100 Gen 6 TM98
Striking opponents over and over makes the user's fists harder. Striking a target raises the Attack stat.
Strength fourscore 100 fifteen -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.
Dive 80 100 x -- Gen Half dozen HM07 (ΩRαS)
Diving on the start turn, the user floats up and attacks on the next turn.
Surreptitious Power 70 100 xx 30 Gen 4 TM43
The additional effects of this attack depend upon where it was used.
Captivate -- 100 20 -- Gen IV TM78
If whatsoever opposing Pokémon is the reverse gender of the user, it is overjoyed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack past using its held Berry. The Berry determines the move's type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
The user traps the target in a violent swirling whirlpool for four to 5 turns.
Vacuum Wave 40 100 30 -- Move Tutor - PtHGSS
The user whirls its fists to ship a moving ridge of pure vacuum at the target. This motion always goes get-go.
Mud-slap twenty 100 x 100 Movement Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 xv 30 Motility Tutor - HGSS
The user sticks out its head and attacks past charging straight into the target. This may also make the target flinch.
Mega Punch 80 85 20 -- Motility Tutor - FRLG
The target is slugged past a dial thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also amercement the user quite a lot.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters whatsoever physical assail, inflicting double the damage taken.
Seismic Toss ?? 100 xx -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user'southward level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Metronome -- -- 10 -- Move Tutor - FRLG
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Defense Ringlet -- -- xl -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Curse -- -- 10 -- Gen II TM03
A move that works differently for the Ghost type than for all other types.
Notice -- -- v -- Gen II TM43
Enables the user to evade all attacks. Its hazard of declining rises if it is used in succession.
Take Downwards ninety 85 20 -- Gen I TM09
A reckless, full-body charge set on for slamming into the target. This too damages the user a piffling.
Rage xx 100 20 -- Gen I TM20
As long as this movement is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Fissure ?? thirty 5 -- Gen I TM27
The user opens up a scissure in the footing and drops the target in. The target faints instantly if this set on hits.
Bide ?? -- 10 -- Gen I TM34
The user endures attacks for two turns, then strikes back to crusade double the damage taken.
Skull Bash 130 100 10 100 Gen I TM40
The user tucks in its caput to raise its Defense stat on the first turn, so rams the target on the adjacent turn.
Psywave ?? 100 fifteen -- Gen I TM46
The target is attacked with an odd psychic wave. The attack varies in intensity.

Stats

HP Attack Defense Sp. Assault Sp. Defense Speed
Base Stats - Total: 510 90 95 95 70 90 70
Max Stats
Hindering Nature
Lv. 50 150 - 197 90 - 132 90 - 132 67 - 109 85 - 127 67 - 109
Lv. 100 290 - 384 175 - 260 175 - 260 130 - 215 166 - 251 130 - 215
Max Stats
Neutral Nature
Lv. 50 150 - 197 100 - 147 100 - 147 75 - 122 95 - 142 75 - 122
Lv. 100 290 - 384 195 - 289 195 - 289 145 - 239 185 - 279 145 - 239
Max Stats
Beneficial Nature
Lv. 50 150 - 197 110 - 161 110 - 161 82 - 134 104 - 156 82 - 134
Lv. 100 290 - 384 214 - 317 214 - 317 159 - 262 203 - 306 159 - 262

Let's Go Level Up

Level Attack Proper noun Type Cat. Att. Acc. PP Effect %
Evolve Submission Submission - Fighting-type Submission: Physical Move eighty 80 20 --
The user grabs the target and recklessly dives for the ground. This as well amercement the user a little.
Submission Submission - Fighting-type Submission: Physical Move 80 lxxx 20 --
The user grabs the target and recklessly dives for the ground. This also damages the user a picayune.
Mist Mist - Ice-type Mist: Other Move -- -- 30 --
The user cloaks itself and its allies in a white mist that prevents any of their stats from beingness lowered for five turns.
Haze Haze - Ice-type Haze: Other Move -- -- xxx --
The user creates a brume that eliminates every stat modify amongst all the Pokémon engaged in battle.
Majority Upward Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
The user tenses its muscles to bulk upwards its body, raising both its Assail and Defence stats.
Chimera Bubble - Water-type Bubble: Special Move 40 100 30 ten
A spray of countless bubbling is jetted at the opposing Pokémon. This may too lower their Speed stat.
Pound Pound - Normal-type Pound: Physical Move xl 100 35 --
The target is physically pounded with a long tail, a foreleg, or the like.
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 --
The user employs hypnotic suggestion to brand the target autumn into a deep slumber.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
57 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 five 100
The user attacks the target with smashing ability. However, this also lowers the user's Attack and Defense force stats.

TM & HM Attacks

TM/HM # Attack Name Blazon Cat. Att. Acc. PP Event %
TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 thirty
The user sticks out its head and attacks by charging straight into the target. This may as well make the target blanch.
TM03 Helping Mitt Helping Hand - Normal-type Helping Hand: Other Move -- -- xx --
The user assists an marry by boosting the power of that ally's assault.
TM05 Residual Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for ii turns. This fully restores the user's HP and heals whatsoever status conditions.
TM07 Protect Protect - Normal-type Protect: Other Move -- -- ten --
Enables the user to evade all attacks. Its chance of failing rises if information technology is used in succession.
TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves every bit the user's decoy.
TM10 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows, and then attacks on the next turn.
TM12 Facade Facade - Normal-type Facade: Physical Move lxx 100 20 --
This attack move doubles its ability if the user is poisoned, burned, or paralyzed.
TM13 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 xv --
The user attacks with a swift chop. It can likewise break barriers, such as Light Screen and Reflect.
TM15 Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 --
The target is thrown using the power of gravity. Information technology inflicts impairment equal to the user's level.
TM22 Stone Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict harm. This may also make the opposing Pokémon flinch.
TM25 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 xv twenty
The user charges at the target and may make it flinch.
TM26 Poisonous substance Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poisonous substance. This may also poison the target.
TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 x --
A move that leaves the target badly poisoned. Its poisonous substance harm worsens every turn.
TM29 Scald Scald - Water-type Scald: Special Move lxxx 100 fifteen 30
The user shoots boiling hot water at its target. This may also get out the target with a burn.
TM30 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- xx --
The user tenses its muscles to bulk upward its body, raising both its Assault and Defense stats.
TM35 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 fifteen 10
The target is punched with an icy fist. This may also leave the target frozen.
TM40 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 x
The target is hit by a potent telekinetic force. This may likewise lower the target'south Sp. Def stat.
TM41 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon effectually it.
TM47 Surf Surf - Water-type Surf: Special Move 90 100 fifteen --
The user attacks everything effectually it by swamping its surround with a giant wave.
TM48 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 xc five --
The target is attacked with a powerful beam. The user can't move on the side by side turn.
TM49 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
The user attacks the target with swell power. However, this also lowers the user's Attack and Defense stats.
TM51 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 lxx 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also get out the opposing Pokémon frozen.
TM55 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move ninety 100 10 ten
The target is struck with an icy-cold axle of energy. This may also exit the target frozen.

Pre-Evolution Only Moves

Assail Proper name Type Cat. Att. Acc. PP Effect % Method
Double Slap fifteen 85 10 --
Lv. 16
The target is slapped repeatedly, back and along, two to five times in a row.
Bubble Beam 65 100 20 10
Lv. 21
A spray of bubbling is forcefully ejected at the target. This may besides lower its Speed stat.
Low Kicking ?? 100 xx --
Lv. 30
A powerful low kick that makes the target fall over. The heavier the target, the greater the move'due south power.
Body Slam 85 100 15 30
Lv. 39
The user drops onto the target with its full body weight. This may also exit the target with paralysis.
Hydro Pump 110 eighty v --
Lv. 48
The target is blasted past a huge volume of water launched under smashing force per unit area.

Stats

HP Attack Defense force Sp. Attack Sp. Defense force Speed
Base Stats - Total: 510 ninety 95 95 70 90 70
Max Stats
Hindering Nature
Lv. 50 No Candy 150 - 165 xc - 113 ninety - 113 67 - 89 85 - 108 67 - 89
Candy 150 - 365 xc - 313 90 - 313 67 - 289 85 - 308 67 - 289
Lv. 100 No Processed 290 - 321 175 - 223 175 - 223 130 - 173 166 - 213 130 - 173
Processed 290 - 521 175 - 423 175 - 423 130 - 373 166 - 413 130 - 373
Max Stats
Neutral Nature
Lv. 50 No Processed 150 - 165 100 - 126 100 - 126 75 - 99 95 - 121 75 - 99
Candy 150 - 365 100 - 326 100 - 326 75 - 299 95 - 321 75 - 299
Lv. 100 No Candy 290 - 321 195 - 248 195 - 248 145 - 193 185 - 237 145 - 193
Candy 290 - 521 195 - 448 195 - 448 145 - 393 185 - 437 145 - 393
Max Stats
Beneficial Nature
Lv. l No Candy 150 - 165 110 - 139 110 - 139 82 - 108 104 - 133 82 - 108
Processed 150 - 365 110 - 339 110 - 339 82 - 308 104 - 333 82 - 308
Lv. 100 No Candy 290 - 321 214 - 272 214 - 272 159 - 212 203 - 260 159 - 212
Candy 290 - 521 214 - 472 214 - 472 159 - 412 203 - 460 159 - 412

CP (Combat Points) - Toggle Full Details

Level Min CP Max CP Max CP With Candy
Level 5 26 CP xxx CP ii,670 CP
Level l 1,761 CP 2,217 CP 7,017 CP
Level 100 6,840 CP 8,664 CP x,000 CP

CP (Combat Points) - Toggle Full Details

Level Min CP Max CP Max CP With Candy
Level i 2 CP 2 CP 2,450 CP
Level ii 6 CP 7 CP 2,503 CP
Level 3 11 CP 13 CP two,557 CP
Level 4 18 CP 21 CP ii,613 CP
Level 5 26 CP 30 CP ii,670 CP
Level 6 34 CP 42 CP 2,730 CP
Level 7 45 CP 54 CP 2,790 CP
Level 8 58 CP 68 CP 2,852 CP
Level 9 71 CP 85 CP 2,917 CP
Level x 87 CP 103 CP 2,983 CP
Level 11 100 CP 124 CP 3,052 CP
Level 12 116 CP 145 CP 3,121 CP
Level 13 136 CP 168 CP 3,192 CP
Level 14 156 CP 191 CP 3,263 CP
Level 15 179 CP 218 CP 3,338 CP
Level 16 199 CP 247 CP three,415 CP
Level 17 223 CP 277 CP three,493 CP
Level xviii 250 CP 307 CP three,571 CP
Level 19 275 CP 342 CP 3,653 CP
Level 20 306 CP 378 CP iii,738 CP
Level 21 330 CP 413 CP 3,821 CP
Level 22 360 CP 451 CP 3,907 CP
Level 23 394 CP 491 CP 3,995 CP
Level 24 427 CP 534 CP 4,086 CP
Level 25 465 CP 576 CP 4,176 CP
Level 26 496 CP 619 CP 4,267 CP
Level 27 532 CP 670 CP 4,366 CP
Level 28 574 CP 717 CP 4,461 CP
Level 29 614 CP 767 CP iv,559 CP
Level 30 658 CP 820 CP 4,660 CP
Level 31 693 CP 876 CP 4,764 CP
Level 32 737 CP 927 CP 4,863 CP
Level 33 784 CP 984 CP iv,968 CP
Level 34 830 CP one,044 CP five,076 CP
Level 35 882 CP 1,102 CP 5,182 CP
Level 36 926 CP i,164 CP 5,292 CP
Level 37 976 CP 1,232 CP 5,408 CP
Level 38 1,032 CP 1,290 CP 5,514 CP
Level 39 1,085 CP 1,366 CP 5,638 CP
Level 40 1,142 CP 1,432 CP five,752 CP
Level 41 1,188 CP i,503 CP 5,871 CP
Level 42 ane,244 CP i,569 CP 5,985 CP
Level 43 1,308 CP 1,651 CP 6,115 CP
Level 44 ane,367 CP one,726 CP six,238 CP
Level 45 i,433 CP 1,795 CP half-dozen,355 CP
Level 46 1,490 CP 1,882 CP 6,490 CP
Level 47 i,553 CP i,957 CP 6,613 CP
Level 48 i,621 CP ii,047 CP half dozen,751 CP
Level 49 ane,687 CP 2,122 CP 6,874 CP
Level 50 1,761 CP 2,217 CP 7,017 CP
Level 51 i,817 CP ii,298 CP seven,146 CP
Level 52 1,887 CP 2,383 CP seven,279 CP
Level 53 1,965 CP ii,480 CP vii,424 CP
Level 54 two,037 CP 2,566 CP 7,558 CP
Level 55 2,115 CP two,669 CP vii,709 CP
Level 56 ii,184 CP two,765 CP 7,853 CP
Level 57 2,260 CP 2,865 CP 8,001 CP
Level 58 2,345 CP 2,961 CP eight,145 CP
Level 59 2,424 CP 3,055 CP viii,287 CP
Level 60 two,512 CP 3,160 CP eight,440 CP
Level 61 2,580 CP 3,261 CP 8,589 CP
Level 62 two,659 CP 3,374 CP 8,750 CP
Level 63 two,751 CP 3,477 CP 8,901 CP
Level 64 2,837 CP 3,598 CP 9,070 CP
Level 65 2,932 CP 3,705 CP 9,225 CP
Level 66 iii,013 CP 3,813 CP 9,381 CP
Level 67 3,103 CP iii,927 CP 9,543 CP
Level 68 iii,202 CP 4,047 CP 9,711 CP
Level 69 3,291 CP four,164 CP 9,876 CP
Level 70 three,393 CP 4,279 CP 10,000 CP
Level 71 3,471 CP 4,400 CP 10,000 CP
Level 72 three,568 CP 4,527 CP 10,000 CP
Level 73 three,674 CP 4,647 CP 10,000 CP
Level 74 3,774 CP 4,781 CP ten,000 CP
Level 75 3,883 CP 4,905 CP 10,000 CP
Level 76 3,971 CP five,038 CP 10,000 CP
Level 77 4,074 CP 5,169 CP 10,000 CP
Level 78 iv,188 CP v,297 CP 10,000 CP
Level 79 iv,294 CP five,436 CP 10,000 CP
Level lxxx 4,411 CP v,563 CP 10,000 CP
Level 81 four,500 CP v,710 CP 10,000 CP
Level 82 iv,610 CP five,854 CP 10,000 CP
Level 83 4,726 CP 5,995 CP x,000 CP
Level 84 4,838 CP 6,133 CP ten,000 CP
Level 85 4,962 CP 6,288 CP 10,000 CP
Level 86 5,067 CP 6,429 CP x,000 CP
Level 87 five,183 CP 6,566 CP ten,000 CP
Level 88 5,311 CP half-dozen,716 CP 10,000 CP
Level 89 5,430 CP vi,877 CP 10,000 CP
Level xc 5,556 CP 7,025 CP 10,000 CP
Level 91 five,656 CP 7,190 CP 10,000 CP
Level 92 5,779 CP 7,347 CP ten,000 CP
Level 93 5,914 CP 7,510 CP 10,000 CP
Level 94 vi,040 CP vii,664 CP x,000 CP
Level 95 6,178 CP seven,820 CP 10,000 CP
Level 96 6,295 CP vii,983 CP 10,000 CP
Level 97 half-dozen,425 CP 8,148 CP 10,000 CP
Level 98 half dozen,562 CP eight,320 CP ten,000 CP
Level 99 6,694 CP viii,482 CP 10,000 CP
Level 100 6,840 CP 8,664 CP 10,000 CP

Source: https://www.serebii.net/pokedex-sm/062.shtml

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